Posts

Blog 20

Goals of the week: Work on tasks Summary of the week:      With one week left before finals, the group diligently works on finalizing the project. During the prior week, Devin worked on the documentation of scripts, variables, and functions within the project. At the same time, James worked on the timer for minigames, calculated the bonuses, and created the camera functions. Unfortunately, Scott was unable to do significant work on the project during the week. Goals for next week: Finalize the project

Blog 19

Goals of the week: Work on project tasks Summary of the week:      As the school year winds to a close, the group continues to chug away at the project. James finished the plans for the minigame selector and is going to implement them into the project soon. Scott started implementing the UI into the project and started developing the structure degradation (aka cage rust). Devin could not work on the project during the week. Goals for next week: Continue working on project tasks

Blog 18

Goals of the week: Work on project tasks Summary of the week:      Last week saw some progress from each group member: While not able to do much, James was able to update the task list on the Requirements Matrix with the correct colors and did a little work on some pseudocode.  Devin created primitive stand-in models for the robot and the cat, implemented a movement system for said models via nav mesh, and started creating the documentation tasks.  Scott finished designing the UI and needs to implement it into the project and updated his part of the Requirements Matrix with proper dates for his tasks. Goals for next week: Continue working on project tasks

Blog 17

Goals of the week: Work on project tasks Summary of the week:      Unfortunately, only Devin was able to work on the project during the prior week. Scott had two school projects due around the same time and needed to dedicate his time to them. James was also unable to work on the project because of social commitments that he had to uphold. However, he was able to update the project spreadsheet. Meanwhile, Devin was able to add the changes he made over the past two weeks to the project. The main focus of these changes is the Save System, the Currency System, and the functions used to calculate the durability loss of structures. Goals for next week: Continue working on project tasks

Blog 16

Goals of the week: Work on project tasks Summary of the week:      This week saw the group make significant progress for the project: James began work on the phase changes and established code for each of the phases. Devin wrote a few functions for the currency system and set up the GameManager. Scott asked the sponsor, Ms. Beth, a few design questions, such as which font she would prefer for the UI. Goals for next week: Continue working on project tasks

Blog 15

Goals of the week: Work on project tasks Complete Assignment For Class Summary of the week:      More of the same from the previous week with each group member continued to work on their respective tasks. The only significant change the group made was each group member assigned a due date for their respective tasks. The previous week also saw the group finish another assignment for class. To summarize, the assignment served as an update on the group's progress on their project. Goals for next week: Continue working on project tasks Links: Assignment Presentation: https://docs.google.com/document/d/1YvQO3DduAk1un7eMI0RBiLk7XJ9D1MuEWC_eu9OSZtg/edit?usp=sharing   Assignment Document: https://docs.google.com/presentation/d/18wvzVFfKCUH4hu2VSB6gg0GoV7OvtPL-miJq3bM102E/edit?usp=sharing

Blog 14

Goals of the week: Work on project tasks Establish communications with other XR team Summary of the week:      Last week was more or less the same as the week before that, with each group member working on their assigned tasks. Each group member has made progress in each of their tasks over the week. James Evan worked on the minigames' logic but has not been able to implement them into the Unity project. Scott Swiatek is designing the main menu UI for the game. Devin Ryan has added textures to the buildings in the Unity project. The last thing the group did was establish communications with the XR team that handle the models. Goals for next week: Continue working on project tasks