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Showing posts from November, 2020
  Blog 6 Goals of the week: Work on Initial Design Document Summary of the week:      This week started with the group presenting their game ideas to the sponsor Ms. Beth. These ideas were anything from how the game would work on smartphones to how puzzles would affect gameplay. Once the presentation was over, Ms. Beth gave everything in the presentation her approval.      Then Ms. Beth showed the group one of the assets they can use for the game. The asset was a 3D model of the book's main character, DJ the cat. After showing the group the asset, Ms. Beth began discussions on how meetings would be handled during the holiday session.      This discussion continued into the group's Monday meeting. The group decided that there will be no meetings on the week of Thanksgiving or during Winter Break. The group will continue to work on the game during this time, but no meetings will be held. This plan of action will need to be approved by Ms. Beth, but this seems to be th

Blog 5

Goals of the week: Discuss the requirements matrix Work on presentation assignment Work on the project modeling assignment Summary of the week:      This week started with the group working on two class assignments: the class presentation and the project modeling. Both assignments are linked below.      Following that meeting was our meeting with Ms. Beth Hanning. During that meeting, we discussed our detailed game reviews. The discussion mainly focused on the game mechanics each team wanted to implement into the XR game present in the games we reviewed. After each team member's game review was discussed in full, the team reviewed the requirements matrix and compared it to the project overview.   Once the review was completed, the team started discussing the sample project design document, project timeline, and project milestones. This was done to clear up any confusion between the team and the sponsor.      Unfortunately, after the last sponsor meeting, the team could