Goals of the week: Work on project tasks Summary of the week: This week saw the group make significant progress for the project: James began work on the phase changes and established code for each of the phases. Devin wrote a few functions for the currency system and set up the GameManager. Scott asked the sponsor, Ms. Beth, a few design questions, such as which font she would prefer for the UI. Goals for next week: Continue working on project tasks
Goals for this week: Update the Requirements Matrix Summary of the week: This week's meeting was used as a way to regroup after the break. During the meeting, the group and sponsor (Ms. Beth) discussed how our respective winter breaks went. Then we went over our completed detailed design document. After that, we discussed our requirements matrix and how it could be updated and improved in terms of formatting. Goals for next week: Update the Requirements Matrix Related Links: Design Documents: https://docs.google.com/document/d/1aipC3Divs8IGVJX71sXj1hP0ORDUAHb1oBdIyvQ16sM/edit?usp=sharing
Goals of the week: Update the Requirements Matrix Determine which version of Unity we'll be using Summary of the week: Last week was more of the same. The group discussed the changes to the requirements matrix during a meeting last week. During this meeting, the group also discussed which version of Unity should be used for the project. Ultimately the group settled on Unity 2019.4.8f1 with Build Support for Android and iOS. Unfortunately, the group couldn't hold a meeting with the sponsor Ms. Beth because the requirements matrix wasn't ready to be presented yet. Goals of next week: Develop a basic Unity game level with primitives for testing
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