Goals of the week: Work on project tasks Summary of the week: As the school year winds to a close, the group continues to chug away at the project. James finished the plans for the minigame selector and is going to implement them into the project soon. Scott started implementing the UI into the project and started developing the structure degradation (aka cage rust). Devin could not work on the project during the week. Goals for next week: Continue working on project tasks
Goals of the week: Work on project tasks Summary of the week: Unfortunately, only Devin was able to work on the project during the prior week. Scott had two school projects due around the same time and needed to dedicate his time to them. James was also unable to work on the project because of social commitments that he had to uphold. However, he was able to update the project spreadsheet. Meanwhile, Devin was able to add the changes he made over the past two weeks to the project. The main focus of these changes is the Save System, the Currency System, and the functions used to calculate the durability loss of structures. Goals for next week: Continue working on project tasks
Goals of the week: Work on project tasks Summary of the week: This week saw the group make significant progress for the project: James began work on the phase changes and established code for each of the phases. Devin wrote a few functions for the currency system and set up the GameManager. Scott asked the sponsor, Ms. Beth, a few design questions, such as which font she would prefer for the UI. Goals for next week: Continue working on project tasks
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